Think and respond faster: processing speed, reaction time, and reading pace.
Speed & Reaction games in detail
- Trailblaze
- Read a passage inside a window whose margins close in. When the window shuts, reading is over and you answer. Your reading rate in words per minute counts only when the answer is correct, across several rounds. Trains reading speed, comprehension under pace, central focus. Practice it in Study Skills.
- Speed Reading
- Wager a reading pace, then read a flashed passage and answer. A bolder pace scores more, but only when you still answer correctly, so it trains speed with retention rather than raw skimming. Trains reading speed, comprehension under pace. Practice it in Study Skills.
- Schulte Table
- Tap the numbers in order on a randomised grid. Bigger boards add a second teal track counting down, so you alternate between two interleaved counters. Trains visual search speed, attention, and switching between sequences. Trains visual scanning, selective attention, processing speed, cognitive flexibility, working memory. Practice it in Focus & Attention, Study Skills.
- Trail Making
- Connect 1-2-3 (Part A) or alternate 1-A-2-B (Part B), the classic Trail Making test. Your switch cost, the extra time per node that Part B's alternation adds over Part A, is tracked as the executive readout. Trains executive function, task switching, visual scanning. Practice it in Focus & Attention, Analytical Thinking.
- Reaction Drill
- Tap on GO, hold on NO-GO. Pure reaction time plus inhibitory control. Trains reaction time, inhibitory control, sustained attention. Practice it in Focus & Attention.
- Subitize
- Dots flash for a moment. How many did you see? Dot sizes vary so total ink does not give the count away. Small clusters must be exact; large clusters reward a close estimate, training both subitizing and approximate number sense. Trains numerosity, rapid estimation, visual clustering. Practice it in Analytical Thinking, Focus & Attention.
- Stop Signal
- Tap GO arrows fast, but cancel if a red STOP flashes mid-action. The stop delay tracks your own inhibition limit with a staircase, firing later as you improve. Trains action inhibition, motor cancellation, reactive control. Practice it in Focus & Attention, Stress & Anger.
- Quick Category
- A word flashes; sort it LEFT or RIGHT by the current rule. The rule changes to a different one without warning, so each switch makes you drop the old sorting and load the new one. Trains semantic access, cognitive flexibility, rule switching. Practice it in Adaptability, Analytical Thinking.
- Tunnel
- A comet glides at a steady speed and disappears behind a ridge. Tap the exact instant its nose would reappear. The visible run calibrates your inner model of the motion; the ridge takes the input away; your tap reads it back out, graded in milliseconds. Trains temporal precision, trajectory prediction, sustained attention. Practice it in Focus & Attention, Analytical Thinking.
- Pulse
- A heart of light beats out a short uneven rhythm, then goes dark. Tap the same rhythm back, beat for beat. The gaps are never even, so counting does not help: the pattern has to live in the hand. Trains rhythm reproduction, temporal precision, sequence recall. Practice it in Focus & Attention, Stress & Anger.